Job Overview
A Build Engineer Intern is part of an agile development team who works in the areas of the build process from environment setup to build releases. Ensures the development and improvement of the build, deployment pipeline, and tools for our game projects, while embracing the philosophy of DevOps.
Responsibilities
- Writes script and creates CI/CD configurations which will automate the build creation/deployment process.
- Setup and manage version control system.
- Configure CI/CD to catch compilation breaks and report to the team.
- Simplify time-demanding or recurring tasks through the use of automation, packaging, and silent installations.
- Monitor the status of the build farm and CI/CD pipeline and address the issues if any.
- Create and operate infrastructure for existing or new-build pipelines.
- Manage project user access.
- Work with team to set up and configure the build machines.
- Work towards automating and evolving the build and deployment infrastructure.
- Work closely with development testers to ensure that correct builds are delivered timely.
- Proactive on communication channels related to builds.
- Collaborate with developers both locally and across different locations.
Qualifications
- Experience in scripting (batch, PowerShell, Perl, Python, C#).
- Practiced version control system.
- Good understanding of CI/CD Tool.
- Experience with Microsoft IDE.
- Experience with C++ is an advantage.
- Flexible and can adapt to any programming language.
- Good understanding of network fundamentals.
- Knowledgeable with an issue-tracking tool.
- Good communication and logical reasoning skills.
- Ability to think strategically and prioritize tasks.
- Desire to automate repetitive tasks.
- Passion and willingness to learn.
- Preferred internship duration: must be able to commit 6 months of full-time internship.